
WOW!
After playing years of first-person shooter (FPS) games, I had reached
the conclusion that the FPS had seen its glory fade. This
game changed my mind quickly.

The game
loaded fine, but slow. This seems to be normal for games. It may be
confined to the Tibook's CD-ROM speed. I started the game and tried
to raise the video settings. I cranked it up to 800x600 resolution
with high textures and
effects.
This
slowed the game down quite a bit. So
I set things back to 640x480 and medium textures and effects.
This had a negative effect on the look of the game. Gamers will have
to experiment for best results.
There
is a strange auto-save feature that pops up when you have made progress.
This causes serious lag and I died a few times from it. When the
game lags, you have to stop so you do not walk into a firefight or
trap. Other than this the game specifications seemed to fit. There
was a updater at Aspyr's support
page for this game. I ran it and still noticed no benefit. You really
need a three button mouse for this game and my Microsoft optical
worked fine.

The game
is amazing. It fills a niche that has been missing with recent games.
It combines several things I have not seen in any game.
I say that with years of "shooters" behind me from the original
Wolfenstein game, or any of a dozen other PC and Mac games. You start
with the standard
training mission with weapons training and explosives practice.
The heads up display (HUD) for this game is slightly different,
with a compass always in the corner and a objectives checklist you
can
bring
up with the tab key. You progress through several missions from
simple, rescuing a SAS dude, or complex like stealing a Tiger tank.
None are easy even with the easy setting. I found myself taking
a "dirt nap" more than I would have liked. Comparisons
are inevitable to recent films made about the WWII experience.
My son watched
a commercial for this game on TV and said he thought it was a movie
trailer. The movie feels like a film. Everyone who would play this
game
has probably seen Band of Brothers or Saving Private Ryan. This
film certainly feels like BoB with the explosions and bullet hits
looking like the real thing. The story is fairly linear with each
mission building on the previous one. With this framework, the
developer has included some new elements and some traditional ones.
One traditional element is rail shooting levels. You
find yourself in a jeep, and driving on a pre-determined path.
With that
traditional element you have some new elements like driving and
destroying parked planes.
Other
things I have not seen in previous games included stealing a Tiger
Tank with a wild ride, and sabatoging a sub after you steal papers.
The most interesting thing to me in the game is the screen that comes
up at the end of a mission that details your successes. It tells you your hit percentage and where those hits
occurred. My percentages stayed around 33%. This reminded me of what
I have read about how many thousands of rounds it takes to kill the
enemy during war time. That brings us to the realism of this game.
It is what separates this game from so many others. With your five
round clip in the M1 empty it pops out with a distinctive ting and
only when completely empty.
There
are cheats available which was seemed unique to the Mac version.
I used some near the end of the game and they worked
fine. This is a cheap way to be more successful but sometimes is needed.
The only complaint I have with the game is the usual dumb enemies that
stand around instead of shooting. You also have the magic dead spots
that neither you or the enemy can shoot each other. My other complaint
is personal, on several missions you are chased by dogs! I hate that!

No real bugs to report. Some bad artificial intelligence was mentioned
earlier in the review. The auto-save could be considered a bug
by some, but
that
is more
a design flaw. The games seemed to run well. A few places showed
graphics dropping out but no real problems.

This is a great game. The best of the recent FPS available in my opinion. This
includes Soldier of Fortune II and Return to Castle Wolfenstein. This would
not pass for a history lesson but you can go away from this game with an
even greater appreciation of the folks that fought WWII and lived and died
for that privilage. I was actually nervous waiting to get off the landing
craft to hit the beach at Omaha.
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